Sound effects for picking up coins or items in a video game. Use one SFX element as a single coin pickup, or use them together for a series of items that needs to be gathered. The last SFX signifies the sequence is complete and all items have been collected.
Inspirational launch tag with a groovy, time lapsing undercurrent that builds to resolve. Perfect for revealing, time evolving sequences in commercial spots, dramatic film, television, video games, trailers, video presentations, etc.